technology

Viz ranked No. 1 animation program by College Magazine

Viz ranked as top public program by College Magazine

posted January 24, 2019
In new rankings released by College Magazine, an online career resource for students, Texas A&M was recognized as the nation’s best public animation school, funneling top-notch graduates into the highly competitive film and television industry, and other professions.
FoVI 3D technology lecture to explore light- field displays at Langford

FoVI 3D technology lecture to explore light- field displays

posted January 16, 2019
A session on light-field display technology will be presented by Thomas Burnett, founder of FoVI 3D, an Austin-based computer hardware manufacturer, and visualization graduate students 1-4 p.m. Thursday, January 24 in the Adams Presentation Space.
New, viz prof-led research institute to study best tech teaching, learning methods

Viz prof-led institute to study best tech learning methods

posted November 29, 2018
To succeed in tomorrow’s workplace, employees will need fluency in technical tasks such as 3-D fabrication, programming and electronics, said Francis Quek, professor of visualization and director of the new Institute of Technology-Infused Learning.
Wright Gallery 2019 opening exhibit to showcase esteemed Austin artist

Wright Gallery to feature esteemed Austin-based painter

posted November 20, 2018
The opulent, abstract work of Austin-based artist Sydney Yeager will be featured in “liminal,” Jan. 14 – Feb. 15, 2019 at the Wright Gallery, Langford Architecture Center building A on the Texas A&M campus.
Pioneering virtual spaces research earns presidential honor for visualization professor

Pioneering research earns honor for visualization prof

posted November 8, 2018
For her pioneering research that reveals where a viewer’s gaze lands in virtual and digitally augmented spaces, Ann McNamara, associate professor of visualization, earned one of the university’s most prestigious recognitions for scholarly impact.
Interactive Wright Gallery exhibit explores a digital approach to collaborative storytelling

Wright Gallery exhibit explores digital storytelling

posted October 24, 2018
Digital artist Lisa Woods is exploring technology as a means of collaborative storytelling in “Gathering,” an exhibit scheduled through Dec. 9, 2018 at the Wright Gallery, Langford Architecture Center building A on the Texas A&M campus.
Viz prof earns award for hybrid creations from area art council

Arts council honors Viz prof for hybrid creations

posted October 2, 2018
For making lasting, impactful contributions to the Bryan/College Station area with her creative efforts, Jinsil Hwaryoung Seo, assistant professor of visualization, was named the M.L. “Sonny” Moss Artist of the Year by the Arts Council of the Brazos Valley.
Viz-developed video game helps calculus undergraduates in China

Viz-developed video game helps calculus students in China

posted October 2, 2018
Variant: Limits, a video game developed in part by Texas A&M visualization students and in use throughout the U.S., is now helping Chinese undergraduates succeed in introductory calculus, one of the toughest classes to pass on a university campus.
Viz alumna makes movie magic, crafts special effects for Pixar

Viz alumna says collaboration skills handy at Pixar

posted September 21, 2018
Pixar artist and Texas A&M former visualization student Sarah Beth Eisenger ’13, who has used her technical wizardry skills on many acclaimed Pixar films, returned to The Viz Lab to help Vizzers craft digital shorts in the Department of Visualization's Summer Industry Workshop.
Viz alum makes movie magic lighting Pixar animated films

Pixar Viz alumnus enlightens students with technical skills

posted September 21, 2018
Lighting is a secret weapon in animated movies — it’s used in every frame, yet when done well, viewers will never notice it. Pixar artist and Texas A&M former visualization student Jon Kiker has used his technical talents to create lighting for some of the studio's best films.
Students created video games in 48 hours at Chillennium 2018

Students created games in 48 hours at Chillennium 2018

posted September 14, 2018
Student video game designers created electronic games from scratch in Chillennium 2018, a giant, Texas A&M student-run game jam competition Oct. 12-14, 2018 in the university’s Memorial Student Center.
20th annual college research symposium set for Oct. 29

Oct. 29 symposium spotlights college, faculty research

posted September 5, 2018
The wide variety of research and creative work by faculty and doctoral students will be showcased at “Natural, Built, Virtual,” the college’s 20th annual research symposium, October 29, 2018, at Preston Geren Auditorium.
Viz prof’s advocacy culminates in NASEM report supporting STEAM

National Academies champion education merging art, science

posted June 21, 2018
A recent National Academies report championing the integration of science and the arts validates a Texas A&M visualization professor's multi-year National Science Foundation-funded initiative to elevate the role of art and design in STEM fields.
Former Vizzers help create Pixar’s smash cinema hit ‘Incredibles 2’

Former Vizzers help create smash movie hit ‘Incredibles 2’

posted June 20, 2018
Twenty-five former Texas A&M visualization students, or Vizzers, were part of the Pixar Animation Studios team that returned a famous crime fighting superhero family to the big screen in “Incredibles 2,” smashing box office records and earning critical acclaim.
Viz prof named emerging fellow by signage, way-finding group

Signage research group taps viz prof as emerging fellow

posted May 7, 2018
For work promoting the development of research in the field of signage and wayfinding, Eric Ragan, assistant professor of visualization at Texas A&M University, was selected as an Emerging Fellow by the Academic Advisory Council for Signage Research and Education.