technology

Chillennium '17 breaks Guinness World Record

posted October 19, 2017
Reeling from too much Red Bull and bleary-eyed from sleep depravation, student game designers lumbered out of the Memorial Student Center at Texas A&M University at the end of Chillennium 2017, a world record-setting, student-led game design competition.

Students to make world record attempt at 48-hour game jam

posted October 11, 2017
Student video game designers will vie for a Guinness World Record as they design games from scratch in just 48 hours at Chillennium 2017, an Oct. 13-15, 2017 event hosted by the Texas A&M Department of Visualization.

Oct. 23 symposium spotlights college, faculty research

posted September 14, 2017
The 19th annual College of Architecture Research Symposium, “Natural, Built, Virtual,” is set for Oct. 23 in the Langford Architecture Center’s Preston Geren Auditorium. It showcases research and creative work by college faculty and doctoral students.

Viz prof tapped to join NAS program advisory board

posted September 13, 2017
André Thomas, a visualization professor, who is leading an effort to establish video games as an educational tool in universities and high schools, has been tapped to join the advisory board of the National Academy of Sciences’ Koshland Public Engagement Program.

Micro-manufacturing initiative earns NSF Convergence Award

posted September 12, 2017
To investigate the viability of micro-manufacturing in the United States, the National Science Foundation tapped Francis Quek, professor of visualization at Texas A&M, as one of 23 recipients of a $100,000 Convergence Award.

Study to illuminate algorithmic results

posted July 5, 2017
Researchers at Texas A&M are working to illuminate the computational reasoning process, why algorithms reach the conclusions they do, as part of a four-year, $1.6 million project funded by the Defense Advanced Research Projects Agency (DARPA), a division of the U.S. Department of Defense that explores new technologies.

Viz students vied for top spots in global competition

posted July 3, 2017
Video games and virtual reality environments developed by former Texas A&M visualization students contended for top prizes in the final round of “The Rookies,” a global competition for young designers, creators, innovators and artists.

Effort aims to protect patient privacy in health data analysis

posted June 26, 2017
A team of Texas A&M scholars is investigating how health science researchers can accurately analyze troves of available patient data from various sources while maintaining patient privacy.

Tier One Program funds extraordinary learning experiences

posted June 22, 2017
This fall, Texas A&M College of Architecture students will design building envelopes from auto assembly line waste, research problems facing communities on the Texas-Mexico border, and create a virtual reality platform to test engineering designs.

Teacher 'making’ workshop fosters STEM education

posted June 19, 2017
Local elementary school teachers are stocking up on hardware supplies and brainstorming new lesson plans after learning basic programming, electronics and 3-D printing at a three-day workshop hosted June 12–14 by Texas A&M Department of Visualization faculty.

Cutting edge couture: viz grad creates 3-D fashion

posted June 8, 2017
Futuristic bridal gowns, haute couture costumes and tech-inspired fashion accessories, all made with 3-D printers, have garnered international recognition for Rachel Nhan ’11, who crafts costumes suggestive of avant-garde armor and shows them worldwide.

Posters, addresses earn students 2017 research week honors

posted April 18, 2017
Posters and 10-minute oral presentations detailing a wide range of research findings by Texas A&M College of Architecture students were among the top submissions at the university’s 2017 Student Research Week.

Viz-a-GoGo 24 showcased student work in Bryan

posted April 18, 2017
Viz-a-GoGo, the 24th annual showcase of digital wizardry conjured by visualization students, featured a screening of time-based work, animation, video games, and more at several venues May 4-6, 2017 in downtown Bryan.

Texas A&M game design program among globe’s elite

posted March 30, 2017
Texas A&M’s standing as an elite video game design school is reflected in new rankings published by The Princeton Review, a leading test preparation and college admission services company.

Viz students earn top honors at K-State game design contest

posted March 30, 2017
“Polynesian Panic,” a video game that pits a player against rising South Pacific floodwaters, earned its developers, four undergraduate Texas A&M visualization students, first place in a game development contest at Kansas State University.