studio projects

Viz students take top prizes in bullet train film competition

posted December 5, 2017
Using motion graphics, kinetic type and their own design prowess, two Texas A&M visualization student teams won first place honors in a statewide short film competition to create standout promotional videos for the proposed Texas Bullet Train.

Viz students create interactive design to connect college

posted December 5, 2017
Using magnets, yarn and striking graphic design, three Texas A&M visualization seniors created an interactive exhibit, “We are One,” to demonstrate the connectivity of the College of Architecture family.

Grad vizzers create virtual reality games with ILMxLAB’s help

posted September 18, 2017
Texas A&M graduate visualization students spent the summer creating four virtual reality games from scratch with guidance from industry experts at Lucasfilm’s ILMxLAB, an industry leader in Immersive Entertainment production.

Students, residents in Houston to combat neighborhood toxins

posted June 22, 2017
Residents of Sunnyside, a Houston area neighborhood beset by water and air pollution and prone to flooding, will collaborate with College of Architecture students to develop plans to improve their community and create a roadmap for future growth.

Students’ backdrop of recycled materials adorns fashion show

posted October 11, 2016
A photo backdrop made of hundreds of repurposed milk jugs were designed and built by Texas A&M environmental design students to complement an Austin fashion show featuring models clad in recycled materials and reconstructed textiles.

Lab’s video games could change main mode of teaching

posted October 9, 2014
Art history students are learning about Renaissance art this fall while playing a video game, “The ARTé Project,” a prototype educational game developed by Texas A&M’s new Learning Interactive Visualizations Experience lab to demonstrate a fun, alternative way to learn.

Grad vizzers create films with guidance from DreamWorks

posted September 9, 2014
Three animated films, each portraying a 30-second tale about a robot, were created this summer by graduate visualization students at Texas A&M with guidance on the latest digital techniques from artists at DreamWorks Animation.

Viz students’ exhibits promote art, science symbiosis at D.C. fest

posted April 30, 2014
Interactive exhibits merging art and science created by Texas A&M visualization students encouraged kids to explore nature, physics and color theory at a booth sponsored by the Institute for Applied Creativity at the Science and Engineering Fest in Washington, D.C.

Students sketch 19th century gauchos in life drawing class

posted April 29, 2014
Students sketched scenes and designed sets for a play about the cultural history of gauchos, Argentine cowboys who in the 19th Century helped create the tango, during a figure drawing class led by Robert Schiffhauer, associate professor of architecture.

Viz-a-GoGo 20 takes 'Viz to the Future'

posted February 27, 2013
Celebrating its 20th year, Viz-a-GoGo, the annual showcase of student work from the visualization programs at Texas A&M University, took its audience on a time-traveling adventure — in a DeLorean, no less — with a series of interstitial stories paying tribute to the program's heritage.

Treatment center designs aid PTSD, head-injured vets

posted February 20, 2013
Treatment centers that can be quickly constructed to treat veterans suffering from traumatic brain injuries or post-traumatic stress disorder were designed last fall in a multidisciplinary studio at the Texas A&M College of Architecture.

Viz vertical studio enhances learning

posted November 29, 2012
The teaching this fall of an experimental undergraduate visualization studio was significantly enhanced by the “vertical studio” concept: in addition to learning from peers and interaction with their instructor, the students gained valuable knowledge through mentor/protégé relationships resulting from a unique mix of novice and veteran students.

Projections enliven Bryan facades Nov. 2

posted October 26, 2012
The facades of buildings in a forgotten urban area on the north end of Main Street in downtown Bryan were enlivened on Nov. 2 with digital projections created by students in a Texas A&M senior graphic design studio.

Sully statue adorned with penny project

posted September 26, 2012
If placing a penny on the Sul Ross statue at Texas A&M brings good luck on tests, three visualization students whose experimental typography project at the statue that included 13,496 pennies should do just fine on their remaining test days.

Undergrad Vizzer exhibition slated for 5 p.m. Wednesday

posted April 30, 2012
Art and animations created by undergraduate visualization students will be showcased May 2 in a semester-culminating exhibition at the Langford Architecture Center.