interdisciplinary

Diversity-related solutions sought for Feb. 8-9 campus hackathon

Diversity-related solutions sought for hackathon

posted January 4, 2019
Teams of Texas A&M students vying for a total of $5,000 in prize money will develop solutions for diversity-related campus issues Feb. 8-9, 2019 at Bridging Differences, the College of Architecture Diversity Council’s annual hackathon.
New, viz prof-led research institute to study best tech teaching, learning methods

Viz prof-led institute to study best tech learning methods

posted November 29, 2018
To succeed in tomorrow’s workplace, employees will need fluency in technical tasks such as 3-D fabrication, programming and electronics, said Francis Quek, professor of visualization and director of the new Institute of Technology-Infused Learning.
May 2019 architecture and film  symposium to explore design  theory, teaching and practice

Film symposium to explore design theory, practice

posted November 21, 2018
A wide variety of research and creative work by film and design scholars and filmmakers will be featured in the 2019 Architecture and Film Symposium, a new forum May 4 - 5, 2019 that endeavors to promote innovation in design theory, teaching and practice.
Study abroad prof edits new Archimedes exhibit catalog

Study abroad prof edits Archimedes exhibit catalog

posted November 19, 2018
Centuries of art and ideas from ancient Greece to the Renaissance are brought to life for College of Architecture study abroad students in Italy in a series of vivid lectures by Giovanni Di Pasquale, Texas A&M adjunct professor of science history and design philosophy.
Grad Vizzers create animated shorts with Disney Pixar pros

Disney Pixar pros mentor Vizzers in summer workshop

posted September 21, 2018
During a summer-long workshop known for testing the mettle of Texas A&M graduate visualization students, four teams, mentored by visiting artists from Disney’s Pixar Animated Studios, crafted short animated films featuring the comedic exploits of dissimilar robots.
Students created video games in 48 hours at Chillennium 2018

Students created games in 48 hours at Chillennium 2018

posted September 14, 2018
Student video game designers created electronic games from scratch in Chillennium 2018, a giant, Texas A&M student-run game jam competition Oct. 12-14, 2018 in the university’s Memorial Student Center.
20th annual college research symposium set for Oct. 29

Oct. 29 symposium spotlights college, faculty research

posted September 5, 2018
The wide variety of research and creative work by faculty and doctoral students will be showcased at “Natural, Built, Virtual,” the college’s 20th annual research symposium, October 29, 2018, at Preston Geren Auditorium.
Viz prof’s advocacy culminates in NASEM report supporting STEAM

National Academies champion education merging art, science

posted June 21, 2018
A recent National Academies report championing the integration of science and the arts validates a Texas A&M visualization professor's multi-year National Science Foundation-funded initiative to elevate the role of art and design in STEM fields.
TAMU art academy funds faculty projects for artistic enrichment

TAMU art academy funds faculty artistic enrichment projects

posted May 5, 2018
Humanity’s multilayered relationship with the sun will be further explored by visual artist Krista Steinke, instructional assistant professor of visualization, with a $7,500 grant from the Academy for the Visual and Performing Arts at Texas A&M University.
Interdisciplinary design charrette brings undergraduates together

Space design contest unites students from multiple disciplines

posted March 9, 2018
Multidisciplinary student teams vied to reimagine a space adjacent to the Langford Architecture Center as part of the Feb. 23 – 25 Harold L. Adams Interdisciplinary Charrette for Undergrads, a Texas A&M College of Architecture design competition.
Oscar-winning CG wizard to teach visualization as Hagler Fellow

Oscar-winning CG artist joins viz dept. as Hagler Fellow

posted December 11, 2017
Jerry Tessendorf, an Academy Award-winning professor from Clemson University who revolutionized the use of fluid simulations in computer graphics, is joining the Department of Visualization faculty in 2018 as a Hagler Institute for Advanced Study Faculty Fellow.
24-hour problem-solving contest targeted place, space, diversity

Hack-a-thon ’18 targeted diversity space and place

posted December 5, 2017
At Hack-a-thon ’18, a 24-hour anything goes creative problem-solving marathon Langford Architecture Center, registered teams vied for $5,000 in prize money while tackling issues of place, space and diversity.
Viz grad tells how Disney created 'Zootopia' city with GIS software

Viz grad tells how Disney team used GIS to create 'Zootopia'

posted November 20, 2017
In “Zootopia,” the Oscar-winning animated film where thousands of anthropomorphic animals coexist, Disney artist Brandon Jarratt, a former Texas A&M visualization student, used geographic information system software to craft the movie paradise.
Student-led Chillennium '17 breaks Guinness World Record

Chillennium '17 breaks Guinness World Record

posted October 19, 2017
Reeling from too much Red Bull and bleary-eyed from sleep deprivation, student game designers lumbered out of the Memorial Student Center at Texas A&M University at the end of Chillennium 2017, a world record-setting, student-led game design competition.
Chillennium 17 organizers aspire to beat game jam world record

Students to make world record attempt at 48-hour game jam

posted October 11, 2017
Student video game designers will vie for a Guinness World Record as they design games from scratch in just 48 hours at Chillennium 2017, an Oct. 13-15, 2017 event hosted by the Texas A&M Department of Visualization.