Video games and virtual reality environments developed by former Texas A&M visualization students contended for top prizes in the final round of “The Rookies,” a global competition for young designers, creators, innovators and artists.
Residents of Sunnyside, a Houston area neighborhood beset by water and air pollution and prone to flooding, will collaborate with College of Architecture students to develop plans to improve their community and create a roadmap for future growth.
This fall, Texas A&M College of Architecture students will design building envelopes from auto assembly line waste, research problems facing communities on the Texas-Mexico border, and create a virtual reality platform to test engineering designs.
Nine former students from the Texas A&M College of Architecture, distinguished humanitarians and leaders in their respective fields, will be honored as outstanding alumni at a Thursday, Oct. 26, 2017 banquet in College Station.
Local elementary school teachers are stocking up on hardware supplies and brainstorming new lesson plans after learning basic programming, electronics and 3-D printing at a three-day workshop hosted June 12–14 by Texas A&M Department of Visualization faculty.
Futuristic bridal gowns, haute couture costumes and tech-inspired fashion accessories, all made with 3-D printers, have garnered international recognition for Rachel Nhan ’11, who crafts costumes suggestive of avant-garde armor and shows them worldwide.
From emo-punk to Arkansas space rock, unassuming music impresario Jonathan Lee Gonzales, an entrepreneurial Texas A&M visualization major with his own record label, is orchestrating a three-city Texas tour this June to showcase more than half of the 17 unique bands represented by his label, Sunday Drive Records.
An experimental photo project focused on exploring the sun has earned Krista Steinke, an instructional assistant professor for the Department of Visualization, a coveted fellowship from The Howard Foundation at Brown University.
Posters and 10-minute oral presentations detailing a wide range of research findings by Texas A&M College of Architecture students were among the top submissions at the university’s 2017 Student Research Week.
Viz-a-GoGo, the 24th annual showcase of digital wizardry conjured by visualization students, featured a screening of time-based work, animation, video games, and more at several venues May 4-6, 2017 in downtown Bryan.
“Polynesian Panic,” a video game that pits a player against rising South Pacific floodwaters, earned its developers, four undergraduate Texas A&M visualization students, first place in a game development contest at Kansas State University.
One of the world’s foremost hyperrealist painters, Leng Jun, created a portrait of live model Bailee Wilson, an undergraduate visualization major, in a one-day, public painting session April 3 in the Wright Gallery.
Student artists match wits in a 36-hour contest to create technology-based art for GigaJam, an inaugural competition staged March 31 – April 2 by the Texas A&M student chapter of AMC SIGGRAPH, a group of computer graphic and digital interactivity enthusiasts.