technology

Students stage 36-hour digital art contest: GigaJam

posted March 23, 2017
Student artists match wits in a 36-hour contest to create technology-based art for GigaJam, an inaugural competition staged March 31 – April 2 by the Texas A&M student chapter of AMC SIGGRAPH, a group of computer graphic and digital interactivity enthusiasts.

Viz activation to be featured at SXSW Texas A&M House

posted March 7, 2017
The boundless nature of visualization studies at Texas A&M will be celebrated in an interactive exhibition staged March 11–14 at South by Southwest, Austin’s giant annual convergence of festivals showcasing the interactive, film and music industries.

Viz prof-led firm, Texas A&M create $1M dept. chair

posted January 30, 2017
Triseum, a video game development company headed by André Thomas, a member of the visualization faculty and director of the department’s LIVE Lab, has partnered with Texas A&M to establish the $1 million Triseum Endowed Chair of Visualization.

New video game by Viz prof-led firm aids calculus students

posted January 30, 2017
This semester, students in almost 50 universities are getting help with introductory calculus by playing “Variant,” a new video game developed by Triseum, a Bryan video game development company led by André Thomas, a member of the visualization faculty.

Prof investigating best way to depict data-based decisions

posted December 14, 2016
Decision-making based on large, complex and often unwieldy datasets is a perplexing process that Eric Ragan, professor of visualization at Texas A&M University, is working to illuminate through visualization in a National Science Foundation-funded project.

Viz prof heading STEM study in two colonias schools

posted December 7, 2016
Six Hispanic high school students residing in South Texas colonias — impoverished, relatively undeveloped villages on the U.S. side of the Texas-Mexico border — are learning engineering basics in a study led by Francis Quek, a professor of visualization.

Oculus filmmaker discussed creating virtual reality movies

posted November 22, 2016
Virtual reality movies created by Oculus Story Studio that dazzle headset-clad viewers with a 360-degree view of a filmmaker’s computer-generated world were discussed by studio supervisor Chris Horne in an F.E. Giesecke Lecture.

Viz prof to learn if storytelling aids science learning

posted September 30, 2016
Researchers will learn if the storytelling prowess of fourth-grade students aids their understanding of science concepts in a National Science Foundation project led by Sharon Lynn Chu, Texas A&M assistant professor of visualization.

Students created video games in 48 hours at game jam

posted September 7, 2016
More than 200 students from 12 universities created video games from scratch in just 48 hours at Chillennium 2016, a game-building competition, or “game jam,” Sept. 23-25, 2016, hosted by the Texas A&M Department of Visualization.

College honored outstanding alumni at Oct. 14 ceremony

posted July 26, 2016
Seven former students from the Texas A&M College of Architecture who have risen to the top of their respective fields while making significant public service contributions were honored as outstanding alumni during a Friday, Oct. 14, 2016 banquet at Traditions Club in Bryan.

Viz prof to learn if art/tech projects aid seniors’ well-being

posted July 22, 2016
Jinsil Hwaryoung Seo, Texas A&M assistant professor of visualization, is seeking to discover if art projects improve older adults' well-being in a series of seniors’ art workshops at assisted living homes and a local art gallery.

Viz prof-led firm debuts educational video game June 1

posted May 27, 2016
Guests at a reception learned how some of the world’s greatest art was created by playing a new educational video game, "ARTé Mecenas." The reception was hosted by Triseum, the game's developer, led by André Thomas, a visualization faculty member.

Viz-a-GoGo displayed Viz student work in Bryan May 4-7

posted April 15, 2016
Viz-a-GoGo, the 23rd annual showcase of digital wizardry conjured by visualization students from the Texas A&M College of Architecture, was staged in downtown Bryan May 4-7, 2016.

Texas A&M ranked with top animation schools in nation

posted April 12, 2016
For the second consecutive year, Texas A&M was recognized as one of the nation’s top animation schools, placing third among public institutions and second in the Southwest in new lists created by Animation Career Review.

Transdisciplinary education getting boost from Viz prof

posted April 12, 2016
The green-lighting of a high-level study investigating the value of integrating arts and humanities into science and technology education is a milestone in the transdisciplinary education movement, said Carol LaFayette, a visualization professor at Texas A&M.