With two gifts from College of Architecture Development Advisory Council members this month, the college passed the two-thirds mark toward its $30 million goal in Texas A&M University’s “Lead by Example” campaign.
Multidisciplinary student teams vied to reimagine a space adjacent to the Langford Architecture Center as part of the Feb. 23 – 25 Harold L. Adams Interdisciplinary Charrette for Undergrads, a Texas A&M College of Architecture design competition.
Texas A&M at SXSW, a March 11-14, 2018 showcase of university faculty and research at South by Southwest, the annual Austin mega-event that celebrates the convergence of creative industries, will include a panel of visualization professors discussing technology.
An interactive art exhibit featuring sonic sculptures, kinetic assemblages and mechanized drawing, created by Sherman Finch, assistant professor of visualization at Texas A&M, opened Friday, January 26 at Art League Houston.
Nominations for the 2018 College of Architecture Outstanding Alumni Awards, which honor exemplary leadership, relentless pursuit of excellence, exceptional talents and numerous accopmlishments, are due by March 1, 2018.
Using motion-tracking technology, Texas A&M visualization researchers are developing and testing an enhanced play system aimed at boosting children’s’ imaginations and enriching their story-telling and writing skills.
“ARTé Mecenas,” an instructional video game developed by Texas A&M visualization students to supplement art history courses, was recognized as one of the best “serious games” at a November educational technology conference.
As many plan their year-end charitable giving, the College of Architecture is focused on completing projects launched by former students in honor of faculty members who played a very special role in their education and in their personal and professional lives.
Using motion graphics, kinetic type and their own design prowess, two Texas A&M visualization student teams won first place honors in a statewide short film competition to create standout promotional videos for the proposed Texas Bullet Train.
At Hack-a-thon ’18, a 24-hour anything goes creative problem-solving marathon Langford Architecture Center, registered teams vied for $5,000 in prize money while tackling issues of place, space and diversity.
In “Zootopia,” the Oscar-winning animated film where thousands of anthropomorphic animals coexist, Disney artist Brandon Jarratt, a former Texas A&M visualization student, used geographic information system software to craft the movie paradise.
Reeling from too much Red Bull and bleary-eyed from sleep deprivation, student game designers lumbered out of the Memorial Student Center at Texas A&M University at the end of Chillennium 2017, a world record-setting, student-led game design competition.
Student video game designers will vie for a Guinness World Record as they design games from scratch in just 48 hours at Chillennium 2017, an Oct. 13-15, 2017 event hosted by the Texas A&M Department of Visualization.