partnerships

Student-developed art history game earns confab honor

posted December 7, 2017
“ARTé Mecenas,” an instructional video game developed by Texas A&M visualization students to supplement art history courses, was recognized as one of the best “serious games” at a November educational technology conference.

Viz grad tells how Disney team used GIS to create 'Zootopia'

posted November 20, 2017
In “Zootopia,” the Oscar-winning animated film where thousands of anthropomorphic animals coexist, Disney artist Brandon Jarratt, a former Texas A&M visualization student, used geographic information system software to craft the movie paradise.

Chillennium '17 breaks Guinness World Record

posted October 19, 2017
Reeling from too much Red Bull and bleary-eyed from sleep deprivation, student game designers lumbered out of the Memorial Student Center at Texas A&M University at the end of Chillennium 2017, a world record-setting, student-led game design competition.

Students to make world record attempt at 48-hour game jam

posted October 11, 2017
Student video game designers will vie for a Guinness World Record as they design games from scratch in just 48 hours at Chillennium 2017, an Oct. 13-15, 2017 event hosted by the Texas A&M Department of Visualization.

Students, residents in Houston to combat neighborhood toxins

posted June 22, 2017
Residents of Sunnyside, a Houston area neighborhood beset by water and air pollution and prone to flooding, will collaborate with College of Architecture students to develop plans to improve their community and create a roadmap for future growth.

Tier One Program funds extraordinary learning experiences

posted June 22, 2017
This fall, Texas A&M College of Architecture students will design building envelopes from auto assembly line waste, research problems facing communities on the Texas-Mexico border, and create a virtual reality platform to test engineering designs.

College honors outstanding alumni at annual ceremony

posted June 21, 2017
Nine former students from the Texas A&M College of Architecture, distinguished humanitarians and leaders in their respective fields, will be honored as outstanding alumni at a Thursday, Oct. 26, 2017 banquet in College Station.

Teacher 'making’ workshop fosters STEM education

posted June 19, 2017
Local elementary school teachers are stocking up on hardware supplies and brainstorming new lesson plans after learning basic programming, electronics and 3-D printing at a three-day workshop hosted June 12–14 by Texas A&M Department of Visualization faculty.

Texas A&M game design program among globe’s elite

posted March 30, 2017
Texas A&M’s standing as an elite video game design school is reflected in new rankings published by The Princeton Review, a leading test preparation and college admission services company.

Vizzers help Disney, Pixar earn Oscars for animated films

posted March 3, 2017
One current Texas A&M visualization student and 15 Aggie Viz Lab veterans helped two major U.S. animation studios garner 2017 Oscars. This year's best animated feature was Disney Animation Studio's "Zootopia," and the best animated short film was Pixar Animation Studio's "Piper."

Viz prof-led firm, Texas A&M create $1M dept. chair

posted January 30, 2017
Triseum, a video game development company headed by André Thomas, a member of the visualization faculty and director of the department’s LIVE Lab, has partnered with Texas A&M to establish the $1 million Triseum Endowed Chair of Visualization.

New video game by Viz prof-led firm aids calculus students

posted January 30, 2017
This semester, students in almost 50 universities are getting help with introductory calculus by playing “Variant,” a new video game developed by Triseum, a Bryan video game development company led by André Thomas, a member of the visualization faculty.

Viz profs heading STEM study in two colonias schools

posted December 7, 2016
Six Hispanic high school students residing in South Texas colonias — impoverished, relatively undeveloped villages on the U.S. side of the Texas-Mexico border — are learning engineering basics in a study led by two visualization professors.

Esteemed former students create leadership minor

posted November 16, 2016
A group of distinguished leaders from the design and construction industry, all of them Texas A&M former students, recently designed a supplemental curriculum to help aspiring College of Architecture students become tomorrow’s industry leaders.

Students created video games in 48 hours at game jam

posted September 7, 2016
More than 200 students from 12 universities created video games from scratch in just 48 hours at Chillennium 2016, a game-building competition, or “game jam,” Sept. 23-25, 2016, hosted by the Texas A&M Department of Visualization.