events

Viz prof-led firm debuts educational video game June 1

posted May 27, 2016
Guests at a reception learned how some of the world’s greatest art was created by playing a new educational video game, "ARTé Mecenas." The reception was hosted by Triseum, the game's developer, led by André Thomas, a visualization faculty member.

Student sculptures a hit at Brazos Valley Arts Center exhibit

posted April 29, 2016
A group of metal sculptures displayed outside The Arts Center in College Station, created by students in a visualization sculpture class, created quite a buzz in the Bryan/College Station area, said Chris Dyer, CEO of The Arts Council of Brazos Valley.

Viz-a-GoGo displayed Viz student work in Bryan May 4-7

posted April 15, 2016
Viz-a-GoGo, the 23rd annual showcase of digital wizardry conjured by visualization students from the Texas A&M College of Architecture, was staged in downtown Bryan May 4-7, 2016.

Wright Gallery to exhibit photos of Texas landscapes

posted April 14, 2016
Photographers will explore Texas’ character, mythology and environmental issues in “You Are Here: Texas Photographers Respond to the Texas Landscape,” an exhibit scheduled April 21 – June 2, 2016, in the Wright Gallery, Building A of the Langford Architecture Center.

Renowned scholar discussed link of place and well-being

posted April 12, 2016
Renowned neuroscientist Esther Sternberg, professor of medicine at the University of Arizona at Tucson, discussed whether one’s surroundings have the power to heal in “Healing Space: The Science of Place and Well-Being,” April 15, in Geren Auditorium.

Viz dept. hosts tour for students from Bryan charter school

posted March 11, 2016
Students attending a local charter school that incorporates technology in its curriculum got a full dose of tech during a field trip to Texas A&M’s Department of Visualization last fall.

Viz students hit the road, win top honors in KSU game jam

posted March 2, 2016
With fun-filled video games based on healthy eating, three Texas A&M student teams swept a Kansas State University game design competition, or game jam, held Feb. 5–7 in Manhattan, Kan.

Children create STEM related items in NSF funded study

posted February 18, 2016
Plastic cup robots that walk on Popsicle sticks were among numerous innovative science projects demonstrated by third- fourth- and fifth-grade student-scientists at a Jan. 14, 2016 showcase orchestrated by Francis Quek, professor of visualization at Texas A&M.

Former administrator reshaped design programs at OU

posted February 16, 2016
Charles Graham, 64, a former administrator and member of the Texas A&M College of Architecture faculty who had been serving as dean of the College of Architecture at the University of Oklahoma since 2008, died Feb. 12, 2016 surrounded by family.

Students visualize data, win prizes at Build Day contest

posted February 2, 2016
Discussions of race, rights and inclusivity throughout the Brazos Valley abounded at the Feb. 5 – 6, 2016 Open Data Build Day competition in which citizen teams vied for prize money by mining and manipulating census data to create spatially illustrated solutions for diversity-related challenges.

Public helps create topographic maps of emotions

posted November 12, 2015
As part of GIS Day at Texas A&M, the public helped artists, geographers and urban planners map some of the less tangible features of the Bryan/College Station landscape as they work to create a geospatial record of the region’s emotional topography.

Viz reps break down art, science barriers at confab

posted September 29, 2015
An upcoming event focused on the nexus of art and science attracted influential leaders from both worlds, including Carol LaFayette, a professor of visualization at Texas A&M University, and head of the Network for Sciences, Engineering, Arts and Design.

2015 Rowlett lecturer championed shaping the future by design

posted September 29, 2015
Futurist, architect and structural engineer Chris Luebkeman, director of Arup's Global Foresight, Research and Innovation team, presented "Designing on a Social Conscience" 2015 Rowlett Lecture at the Annenberg Presidential Conference Center.

Students created games in 48 hours at 2015 Game Jam

posted September 23, 2015
Student video game developers from universities across the nation gathered Oct. 23-25, 2015 on the Texas A&M campus for “Chillennium,” a 48-hour video game-building competition hosted by the Learning Interactive Visualization Experience Lab.

College spotlighted faculty research at annual symposium

posted September 10, 2015
The Texas A&M College of Architecture’s 17th annual faculty research symposium, “Natural, Built, Virtual,” took place Oct. 19, 2015 at the Langford Architecture Center on the Texas A&M College Station campus.