competitions

Interdisciplinary design charrette brings undergraduates together

Space design contest unites students from multiple disciplines

posted March 9, 2018
Multidisciplinary student teams vied to reimagine a space adjacent to the Langford Architecture Center as part of the Feb. 23 – 25 Harold L. Adams Interdisciplinary Charrette for Undergrads, a Texas A&M College of Architecture design competition.
Vizzers top statewide short film Texas bullet train competition

Viz students take top prizes in bullet train film competition

posted December 5, 2017
Using motion graphics, kinetic type and their own design prowess, two Texas A&M visualization student teams won first place honors in a statewide short film competition to create standout promotional videos for the proposed Texas Bullet Train.
24-hour problem-solving contest targeted place, space, diversity

Hack-a-thon ’18 targeted diversity space and place

posted December 5, 2017
At Hack-a-thon ’18, a 24-hour anything goes creative problem-solving marathon Langford Architecture Center, registered teams vied for $5,000 in prize money while tackling issues of place, space and diversity.
Student-led Chillennium '17 breaks Guinness World Record

Chillennium '17 breaks Guinness World Record

posted October 19, 2017
Reeling from too much Red Bull and bleary-eyed from sleep deprivation, student game designers lumbered out of the Memorial Student Center at Texas A&M University at the end of Chillennium 2017, a world record-setting, student-led game design competition.
Chillennium 17 organizers aspire to beat game jam world record

Students to make world record attempt at 48-hour game jam

posted October 11, 2017
Student video game designers will vie for a Guinness World Record as they design games from scratch in just 48 hours at Chillennium 2017, an Oct. 13-15, 2017 event hosted by the Texas A&M Department of Visualization.
Visualization students vied for top spots in global competition

Viz students vied for top spots in global competition

posted July 3, 2017
Video games and virtual reality environments developed by former Texas A&M visualization students contended for top prizes in the final round of “The Rookies,” a global competition for young designers, creators, innovators and artists.
Student posters, presentations  earn 2017 research week honors

Posters, addresses earn students 2017 research week honors

posted April 18, 2017
Posters and 10-minute oral presentations detailing a wide range of research findings by Texas A&M College of Architecture students were among the top submissions at the university’s 2017 Student Research Week.
Viz students’ entries sweep video game design contest at K-State

Viz students earn top honors at K-State game design contest

posted March 30, 2017
“Polynesian Panic,” a video game that pits a player against rising South Pacific floodwaters, earned its developers, four undergraduate Texas A&M visualization students, first place in a game development contest at Kansas State University.
Public exhibit to cap 36-hour digital art competiton: GigaJam

Students stage 36-hour digital art contest: GigaJam

posted March 23, 2017
Student artists match wits in a 36-hour contest to create technology-based art for GigaJam, an inaugural competition staged March 31 – April 2 by the Texas A&M student chapter of AMC SIGGRAPH, a group of computer graphic and digital interactivity enthusiasts.
Contestants create data-driven concepts for a barrier-free campus in Feb. 17-18 diversity hackathon

Diversity council staged Feb. 17-18 access hackathon

posted February 3, 2017
Using their digital and artistic skills, contestants vied for $5,000 in prize money by creating data-sourced concepts for a Texas A&M University campus free of physical and virtual barriers to the disabled as part of the Feb. 17-18, 2017 Diversity Accessibility Hackathon hosted by the Texas A&M College of Architecture Diversity Council.
Redesign the College of Architecture’s gonfalon

College offering $1000 prize for best gonfalon redesign

posted October 5, 2016
A $1000 prize will go to the winner of the Texas A&M College of Architecture’s student competition to redesign the college’s gonfalon, a banner symbolizing the school and its disciplines that is , the gonfalon is prominently displayed at university functions.
Students created video games  in 48 hours at Chillennium 2016

Students created video games in 48 hours at game jam

posted September 7, 2016
More than 200 students from 12 universities created video games from scratch in just 48 hours at Chillennium 2016, a game-building competition, or “game jam,” Sept. 23-25, 2016, hosted by the Texas A&M Department of Visualization.
Viz students hit the road, win top honors in Feb. 5-7 KSU game jam

Viz students hit the road, win top honors in KSU game jam

posted March 2, 2016
With fun-filled video games based on healthy eating, three Texas A&M student teams swept a Kansas State University game design competition, or game jam, held Feb. 5–7 in Manhattan, Kan.
Students created games in 48 hours at Oct. 23-25 Game Jam

Students created games in 48 hours at 2015 Game Jam

posted September 23, 2015
Student video game developers from universities across the nation gathered Oct. 23-25, 2015 on the Texas A&M campus for “Chillennium,” a 48-hour video game-building competition hosted by the Learning Interactive Visualization Experience Lab.
Three visualization students land $10K scholarships from Sony

Three visualization students land $10K Sony scholarships

posted July 1, 2015
The technical and artistic abilities of three Texas A&M Master of Science in Visualization students earned each of them a $10,000 scholarship from Sony Pictures Imageworks, an Academy Award-winning, state-of-the-art visual effects and character animation studio.