Student artists match wits in a 36-hour contest to create technology-based art for GigaJam, an inaugural competition staged March 31 – April 2 by the Texas A&M student chapter of AMC SIGGRAPH, a group of computer graphic and digital interactivity enthusiasts.
The College of Architecture’s 22nd Biennial Faculty Art Show, featuring a wide range of artwork created by 23 members of the college faculty, will run March 21 – May 14, 2017, at the J. Wayne Stark Galleries in the Memorial Student Center.
The boundless nature of visualization studies at Texas A&M will be celebrated in an interactive exhibition staged March 11–14 at South by Southwest, Austin’s giant annual convergence of festivals showcasing the interactive, film and music industries.
One current Texas A&M visualization student and 15 Aggie Viz Lab veterans helped two major U.S. animation studios garner 2017 Oscars. This year's best animated feature was Disney Animation Studio's "Zootopia," and the best animated short film was Pixar Animation Studio's "Piper."
Triseum, a video game development company headed by André Thomas, a member of the visualization faculty and director of the department’s LIVE Lab, has partnered with Texas A&M to establish the $1 million Triseum Endowed Chair of Visualization.
Photographer Patty Carroll explores women’s personal and cultural relationships with the home as a place of comfort and a camouflage in “Anonymous Women,” a Jan. 24 – March 16, 2017 exhibit in the College of Architecture's Wright Gallery.
Virtual reality movies created by Oculus Story Studio that dazzle headset-clad viewers with a 360-degree view of a filmmaker’s computer-generated world were discussed by studio supervisor Chris Horne in an F.E. Giesecke Lecture.
A group of distinguished leaders from the design and construction industry, all of them Texas A&M former students, recently designed a supplemental curriculum to help aspiring College of Architecture students become tomorrow’s industry leaders.
Sculptures by Ohio-based artist Mark Schatz depicting people's attempts to make sense of an indifferent universe will be featured in “True Believers,” an exhibit opening Oct. 24 in the Texas A&M College of Architecture’s Wright Gallery.
Researchers will learn if the storytelling prowess of fourth-grade students aids their understanding of science concepts in a National Science Foundation project led by Sharon Lynn Chu, Texas A&M assistant professor of visualization.
Faculty presented a wide array of projects at the college’s 18th annual research symposium, “Natural, Built, Virtual,” Oct. 24, 2016, at the Langford Architecture Center on the Texas A&M College Station campus.
More than 200 students from 12 universities created video games from scratch in just 48 hours at Chillennium 2016, a game-building competition, or “game jam,” Sept. 23-25, 2016, hosted by the Texas A&M Department of Visualization.
Drawings by five Austin-based artists that push the boundaries of the medium will be featured in “At the Edge,” a Sept. 13 – Oct. 12, 2016 exhibit at the Wright Gallery, located on the second floor of building A in the Texas A&M University Langford Architecture Center.
Exhibits featuring work by eight accomplished artists working in a variety of media will be on display in 2016-17 at the Wright Gallery, located in the College of Architecture on the second floor of Building A in the Langford Architecture Center.
Seven former students from the Texas A&M College of Architecture who have risen to the top of their respective fields while making significant public service contributions were honored as outstanding alumni during a Friday, Oct. 14, 2016 banquet at Traditions Club in Bryan.