News Stories

Viz prof uses motion tracking to enhance kids' writing skills

posted December 8, 2017
Using motion-tracking technology, Texas A&M visualization researchers are developing and testing an enhanced play system aimed at boosting children’s’ imaginations and enriching their story-telling and writing skills.

Student-developed art history game earns confab honor

posted December 7, 2017
“ARTé Mecenas,” an instructional video game developed by Texas A&M visualization students to supplement art history courses, was recognized as one of the best “serious games” at a November educational technology conference.

College suggests year-end giving opportunities

posted December 7, 2017
As many plan their year-end charitable giving, the College of Architecture is focused on completing projects launched by former students in honor of faculty members who played a very special role in their Texas A&M education and in their personal and professional lives after leaving College Station.

Viz students take top prizes in bullet train film competition

posted December 5, 2017
Using motion graphics, kinetic type and their own design prowess, two Texas A&M visualization student teams won first place honors in a statewide short film competition to create standout promotional videos for the proposed Texas Bullet Train.

Hack-a-thon ’18 targets diversity space and place

posted December 5, 2017
At Hack-a-thon ’18, a 24-hour anything goes creative problem-solving marathon set for Feb. 2–3 at the Langford Architecture Center, registered teams will vie for $5,000 in prize money while tackling issues of place, space and diversity.

Viz students create interactive design to connect college

posted December 5, 2017
Using magnets, yarn and striking graphic design, three senior Texas A&M visualization seniors created an interactive exhibit, “We are One,” to demonstrate the connectivity of the College of Architecture family.