News Stories

Undergrad Vizzer exhibition slated for 5 p.m. Wednesday

posted April 30, 2012
Art and animations created by undergraduate visualization students will be showcased May 2 in a semester-culminating exhibition at the Langford Architecture Center.

New interdisciplinary classes to begin at Texas A&M this fall

posted April 27, 2012
Visualization and landscape architecture students will be working with counterparts from numerous other disciplines working on groundbreaking projects made possible by a new interdisciplinary initiative at Texas A&M.

Viz-a-GoGo 19 slated May 3-5 in Bryan

posted April 20, 2012
Was it Professor Plum in the conservatory with a wrench? You'll get a “Clue” as a board game-styled murder mystery unfolds during the interstitial segments of Viz-a-GoGo 19, the annual showcase of digital wizardry created by students in the Master of Science in Visualization program at Texas A&M.

PIXAR Aggies

posted April 19, 2012
It’s always a pleasure to have representatives from CG studios meet with (and recruit) our students, especially when those visiting our department happen to be former students.

Artist In Residence – Jack Stenner

posted April 18, 2012
The final Spring Artist-in-Residence was internationally exhibited artist, Jack Stenner.

Movement Studies

posted April 16, 2012
During the first week of April students in the ARTS 308 sculpture class executed their third mini-exhibition – “Movement Studies.” Eleven solo and team projects explored kinesthetic qualities of the body and nature.

Blue Sky Studios – Procedural Imagery

posted April 6, 2012
Andrew Schneider, Senior FX Technical Director at Blue Sky Studios, spent a day at the Department of Visualization meeting with students to conduct one-on-one demo reel critiques.

EA Videogame Technical Artists

posted April 6, 2012
André Thomas, a CG Supervisor from Electronic Arts, spoke to students and faculty about the various skill sets that are often required of videogame technical artists, including modeling, rigging, visual effects, motion graphics, interactive design, lighting, shading and tool development.

AiR - Thecla Schiphorst

posted April 3, 2012
As part of the Idea Lab Artist in Residence program, media artist/designer Thecla Schiphorst visited the College of Architecture on March 26th.

The Guardian Project

posted March 21, 2012
Under the direction of Natalie Pittman and Dick Davison, students from two sections of VIST-106 were tasked with creating “guardian” figures.

Principles of Design

posted March 9, 2012
Paolo Piscitelli’s VIST-106 class explored the principles of three dimensional design with a series of projects using lines.

Artist In Residence – Claudia Chaseling

posted March 9, 2012
Visiting artist Claudia Chaseling worked with students at the Architecture Ranch this past week. The group is developing plans for a mural and installation/performance.

Former Vizzers help ‘Rango’ earn Oscar

posted March 8, 2012
And the Oscar for Best Animated Feature goes to … “Rango,” the first feature-length animated movie created by the digital wizards — including eight former Texas A&M MS Visualization students — at Industrial Light & Magic. Aggie Vizzer Kevin Reuter worked for ILM as look development supervisor on the film.

Beyond Human Form

posted March 2, 2012
The ARTS 308 (Sculpture) class presented their second project of the semester in the department’s production studio. Seventeen projects were exhibited at the show.

Paul Debevec visits TAMU ACM SIGGRAPH

posted February 17, 2012
February 14th marked the official first-year of the TAMU ACM SIGGRAPH Student Chapter. To honor the occasion, members of the organization invited computer graphics industry leader Paul Debevec to Texas A&M to meet with faculty and students of the Visualization Department and give a public talk at the SIGGRAPH chapter’s “birthday” celebration.