News

Students stage 36-hour digital art contest: GigaJam

posted March 23, 2017
Student artists match wits in a 36-hour contest to create technology-based art for GigaJam, an inaugural competition staged March 31 – April 2 by the Texas A&M student chapter of AMC SIGGRAPH, a group of computer graphic and digital interactivity enthusiasts.

2017 Faculty Biennial runs through May 14 at Stark Gallery

posted March 20, 2017
The College of Architecture’s 22nd Biennial Faculty Art Show, featuring a wide range of artwork created by 23 members of the college faculty, will run March 21 – May 14, 2017, at the J. Wayne Stark Galleries in the Memorial Student Center.

Viz activation to be featured at SXSW Texas A&M House

posted March 7, 2017
The boundless nature of visualization studies at Texas A&M will be celebrated in an interactive exhibition staged March 11–14 at South by Southwest, Austin’s giant annual convergence of festivals showcasing the interactive, film and music industries.

Vizzers help Disney, Pixar earn Oscars for animated films

posted March 3, 2017
One current Texas A&M visualization student and 15 Aggie Viz Lab veterans helped two major U.S. animation studios garner 2017 Oscars. This year's best animated feature was Disney Animation Studio's "Zootopia," and the best animated short film was Pixar Animation Studio's "Piper."

Diversity council staging Feb. 17-18 access hackathon

posted February 3, 2017
Using their digital and artistic skills, contestants will vie for $5,000 in prize money by creating data-sourced concepts for a Texas A&M University campus free of physical and virtual barriers to the disabled as part of the Feb. 17-18, 2017 Diversity Accessibility Hackathon hosted by the Texas A&M College of Architecture Diversity Council.

Viz prof-led firm, Texas A&M create $1M dept. chair

posted January 30, 2017
Triseum, a video game development company headed by André Thomas, a member of the visualization faculty and director of the department’s LIVE Lab, has partnered with Texas A&M to establish the $1 million Triseum Endowed Chair of Visualization.

New video game by Viz prof-led firm aids calculus students

posted January 30, 2017
This semester, students in almost 50 universities are getting help with introductory calculus by playing “Variant,” a new video game developed by Triseum, a Bryan video game development company led by André Thomas, a member of the visualization faculty.

Photographer eyes relationship between women and home

posted December 14, 2016
Photographer Patty Carroll explores women’s personal and cultural relationships with the home as a place of comfort and a camouflage in “Anonymous Women,” a Jan. 24 – March 16, 2017 exhibit in the College of Architecture's Wright Gallery.

Prof investigating best way to depict data-based decisions

posted December 14, 2016
Decision-making based on large, complex and often unwieldy datasets is a perplexing process that Eric Ragan, professor of visualization at Texas A&M University, is working to illuminate through visualization in a National Science Foundation-funded project.

Nominations for outstanding alumni due March 1, 2017

posted December 13, 2016
Nominations for the 2017 College of Architecture Outstanding Alumni Awards are due by March 1, 2017. “This award recognizes the exemplary leadership, relentless pursuit of excellence, exceptional talents and numerous accomplishments of the recipients,” said Jorge Vanegas, dean of the Texas A&M University College of Architecture. “We strongly encourage those who know a former student deserving of this prestigious honor to nominate him or her.”

Viz prof heading STEM study in two colonias schools

posted December 7, 2016
Six Hispanic high school students residing in South Texas colonias — impoverished, relatively undeveloped villages on the U.S. side of the Texas-Mexico border — are learning engineering basics in a study led by Francis Quek, a professor of visualization.

Oculus filmmaker discussed creating virtual reality movies

posted November 22, 2016
Virtual reality movies created by Oculus Story Studio that dazzle headset-clad viewers with a 360-degree view of a filmmaker’s computer-generated world were discussed by studio supervisor Chris Horne in an F.E. Giesecke Lecture.

Viz prof co-edits book of mind/body research reviews

posted November 16, 2016
A new edition of a book touted as an exhaustive overview of the latest research findings in psychophysiology — the scientific study of the interaction between mind and body — was co-edited by Louis Tassinary, professor of visualization at Texas A&M.

Esteemed former students create leadership minor

posted November 16, 2016
A group of distinguished leaders from the design and construction industry, all of them Texas A&M former students, recently designed a supplemental curriculum to help aspiring College of Architecture students become tomorrow’s industry leaders.

Students’ backdrop of recycled materials adorns fashion show

posted October 11, 2016
A photo backdrop made of hundreds of repurposed milk jugs were designed and built by Texas A&M environmental design students to complement an Austin fashion show featuring models clad in recycled materials and reconstructed textiles.