Viz News

Grad vizzers create virtual reality games with ILMxLAB’s help

posted September 18, 2017
Texas A&M graduate visualization students spent the summer creating four virtual reality games from scratch with guidance from industry experts at Lucasfilm’s ILMxLAB, an industry leader in Immersive Entertainment production.

Oct. 23 symposium spotlights college, faculty research

posted September 14, 2017
The 19th annual College of Architecture Research Symposium, “Natural, Built, Virtual,” is set for Oct. 23 in the Langford Architecture Center’s Preston Geren Auditorium. It showcases research and creative work by college faculty and doctoral students.

Viz prof tapped to join NAS program advisory board

posted September 13, 2017
André Thomas, a visualization professor, who is leading an effort to establish video games as an educational tool in universities and high schools, has been tapped to join the advisory board of the National Academy of Sciences’ Koshland Public Engagement Program.

Micro-manufacturing initiative earns NSF Convergence Award

posted September 12, 2017
To investigate the viability of micro-manufacturing in the United States, the National Science Foundation tapped Francis Quek, professor of visualization at Texas A&M, as one of 23 recipients of a $100,000 Convergence Award.

Viz prof honored by Smithsonian for Minimalist Art essay

posted July 10, 2017
An essay spotlighting prominent artist and critic Donald Judd’s use of sculpture and prose to elevate architecture in his hometown, Kansas City, earned its author, Susanneh Bieber, assistant professor of visualization, recognition from the Smithsonian American Art Museum.

Study to illuminate algorithmic results

posted July 5, 2017
Researchers at Texas A&M are working to illuminate the computational reasoning process, why algorithms reach the conclusions they do, as part of a four-year, $1.6 million project funded by the Defense Advanced Research Projects Agency (DARPA), a division of the U.S. Department of Defense that explores new technologies.

Viz students vied for top spots in global competition

posted July 3, 2017
Video games and virtual reality environments developed by former Texas A&M visualization students contended for top prizes in the final round of “The Rookies,” a global competition for young designers, creators, innovators and artists.

Registration begins for Oct. student-led 48-hour game jam

posted June 26, 2017
Student video game designers vying for coveted prizes will design games from scratch in just 48 hours at Chillennium 2017, an Oct. 13-15, 2017 event hosted by the Texas A&M Department of Visualization.

Effort aims to protect patient privacy in health data analysis

posted June 26, 2017
A team of Texas A&M scholars is investigating how health science researchers can accurately analyze troves of available patient data from various sources while maintaining patient privacy.

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